1) Government
1.1) Emperor
The Emperor is the supreme leader of the Black Knights. The Emperor shall represent the Black Knights in all things and have the authority to administer and regulate all aspects of the Black Knights provided his actions do not conflict with this Charter.
1.2) Viceroy
The Viceroy shall be chosen by the Emperor and shall act on behalf of the Emperor should the need arise. The Viceroy shall assume the position of Emperor when the Emperor steps down or becomes inactive. The Emperor may also give and remove any extra responsibilities to the Viceroy as they see fit.
1.3) Royal Family
The Royal Family shall be appointed or removed and responsibilities chosen by the Emperor. Positions within the Royal Family may be created or removed by the Emperor without reason at any time.
2) Membership
2.1) Gaining Membership
In order for a potential member to gain full membership into the Black Knights they must go through the application process set forward by the government. Upon failure any potential applicant will be allowed to apply (1) one more time after which they will be barred from applying again. The Emperor may remove this restriction at any time.
2.2) Responsibilities of Members
All members of the Black Knights have the responsibility to fight for the Black Knights when at war, help when help is needed, and follow any and all rules and regulations put forward by the government.
2.3) Retaining Membership
All members must have an associated Politics and War nation. If a member no longer possesses a nation, they cannot retain membership in the Black Knights without approval from the Emperor.
2.4) Expulsion
Any member may be expelled by a majority vote between the Emperor and Royal Family.
2.5) Senate
3) Military
3.1) Knights of The Round
The Knight of The Round shall be appointed or removed by the Emperor or his designee. They will be comprised of the best military nations the Black Knights has to offer. There shall be at least (3) three and no more than (12) twelve members in the Knights of The Round at one time. The Emperor or his designee is given the authority to do so may choose to give them any special privileges they see fit.
3.2) Declarations of War
The Emperor has the sole authority to declare war on behalf of the alliance.
4) Procedures
4.1) Laws
Any potential law must be accepted by the Emperor before becoming a full and binding law in the Black Knights. A law can be anything as long as it doesn’t conflict with this charter. The Emperor can also remove a law at any time.
4.2) Treaties
The Emperor has the sole authority to ratify any potential treaty.
4.3) Alliance Merger
Any merger of the Black Knights with another alliance must be approved by at least seventy-five percent (75%) of all active members of the Black Knights. For the purpose of this section, an active member is any member whose Politics and War nation has been active in-game within the previous seven (7) days.
The seventy-five percent (75%) requirement shall be based on the total number of active members, not the number of members who participate in the vote.
4.4) Amendment
Any potential amendment to this Charter must be submitted to the Emperor before being put to a vote. The amendment Shall require approval of no fewer than two-thirds of all voting membership within a 96 hour time frame.