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jimmyvbuck last won the day on May 14

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About jimmyvbuck

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  1. The Broken

    Overview And History The Broken are a collection of many different species that have all lost their place in the universe. Some of these people were once slaves, some were once from noble families, and some were simply abandoned at birth. The de-facto leader of The Broken is a women named Emilia, she was once part of the royal family of a system of planets that was nearly killed off by rebels that took power, she lost her home, she lost her family, and she lost any connection she once had with her home planet. She created The Broken to save those like herself, those in need, those with nowhere else to go. The Broken follow a motto that has been taught to all of them time and time again Money Is Power The Broken will do almost anything for the right price. Some believe this makes them some of the least trustworthy groups in the universe, but they like to think of it a different way; if you have enough money to outbid your competition, they are the most trustworthy people of all, since they don't care about politics, they only care about money, and what money can give them. The Broken hierarchy is simple, several distinguished individuals are given control over operations in certain systems, usually being restricted to dealings with certain factions, and they all answer to Emilia should something occur that requires multiple groups to work together.
  2. Stuff and Things

    Okay so I want to start this out with a fairly simple statement....Curu, YOU CANT FORCE PLAYER INTERACTION NO MATTER HOW MUCH YOU WANT TO. Now to elaborate on that it's fairly simple, if a person does not want to deal with other players much, they won't. Anything you try to do game wise to try and force a mechanic is not going to have the desired effect. Even with these super war mechanics we are all talking about will NOT force a player to interact since they can easily just ignore it. I 100% understand why you are trying so hard to force interaction, because we did nothing for like 50 turns, however I would like to point out that in this RP there are 2 roads right now, you either go to war, or you turtle, that's it. The issue this round is that everyone decided to turtle, usually we have some more aggressive people but panzer joined late and I decided to go passive this round, some people will always be more passive, it's just how they are, trying to force them to play a way they don't want to will just make them not join in the first place. Now moving on, I do agree we need some more mechanics, not really for forcing interaction though, it's more for stuff to do. A big issue right now imo is that like I said, it's either war or turtle and do nothing. So we need some more things to do to keep us interested in between wars. Now we have talked about a few things in discord but they are ALL military related, things to try and prod people into war over stuff and let me say that based on what I have seen from players that doing these things will only have the people that already are more aggressive be more aggressive, the people that just want to sit back and chill will do just that, they can live without a good planet or a cool artifact and in the extreme case of the (imo) silly tech resource thing they will just live without certain techs. This goes back to how you just cant force some people to do something they just dont want to do. There is one thing you need to understand with this and all RPs like this....Not everyone plays to fight, and as long as people are enjoying themselves I see no issue with that, the issue is we also need to entertain Curu and keep him invested, and the only way we can do that is through war. Now after that little rant I will move on to the mechanic I personally like the most that we talked about, the artifact. Now I like the artifact WAY more than the planet idea for a few reasons, the first being that taking a planet is very hard and costly if it's well defended, and a treasure world or whatever you want to call it will be well defended, probably to the point that taking it would not even be worth the cost. But an artifact could be taken through military force, or through espionage. Now lets look at some things we could do with these artifacts: Move them around with ships, this would make them more vulnerable to an attack during transportation but would let you move it if you think someone found out where it was or was coming for it. Let people spy to find it's location (if it's on a ship maybe tell where the ship currently is?) Let people then spy at that location to try and steal it If they do steal it make them then need to bring it back giving the other faction a chance to try and get it back Let people just straight up fight openly for it, this would usually be in space since a ground fight is harder but if they want it badly enough they could try and fight on the planet for it As for what they will do I would make them have a system wide effect while on a planet (maybe restrict it to a colony/stronghold(or other non-gov thing) or even maybe an FOB). This way people could not just keep them on a ship, but it would also let people move them around to give different systems different bonuses, like maybe one artifact gives a boost to CV, so you might move that into a system you think is about to get attacked. One gives a bonus to mine income so you move it into your best mining system. The biggest question with these is scale. How many do we want to have? We could have a decent amount but they are all very specific for certain things and not crazy OP or we could have a few, really powerful ones. Personally I think having a few more with more varied effects is better. You could even put them on specific planets at the start of the round, and when people scan/survey the planet they might detect something, then they need to go down and actually look for it. This way people won't know how many there are, and it will just be another thing to do, search for the artifacts. The big concern I have here though is that I don't think they will be contested that much. Spying could have you go undetected, or it could reveal you, and most people don't spy too much because if you get discovered, there is a big chance it will lead to war, thus I am putting forward my 2nd major change...A change to how spys work when discovered. So right now when a spy is discovered you just know who did it, my change is to make the faction that caught the spy do interrogations to find out who they work for. This would be in the form of a dice roll every turn, and every turn the dice roll odds get more and more in favor of success (basically the spy reaching the breaking point). Now the entire reason behind this time gating is to give the other faction the chance to attempt a rescue operation. Now this could go even more in depth by letting the faction doing the interrogation actually move the enemy spy to a different location before beginning, meaning the other faction would need to actually find out where they went, this would mean it takes more time to find out who did it, but also makes it less likely for interference. This would add a whole new level to spying, failure would no longer mean instant discovery and possible war, you would get a chance to fix things, and would give non-govs some more work possibly as well since they could be hired to go rescue the spy in your place, in fact that would be better since if they are discovered while trying the rescue the other person won't know who hired them in the first place. Now along with this I would like to actually add a "Spy" unit, instead of just always using SF for everything, you could even make a new building that lets you build up spies to a cap so people could focus more on that if they wanted, but that might be going to far right now so idk.
  3. Catia Laws & Announcements

    Reports From The Terminus System Refugees from the Terminus system have been slowly getting past the military quarantine and have come with horrifying stories of hordes of alien lifeforms coming out of the Ancient Ruins the Catian forces were exploring. The survivors say that the colonies fell within days of the aliens first encounters and that many people on the colonies were seen being somehow infected by the alien's. Soon after these reports became widespread Eris finally made a public announcement regarding the situation. "In regards to the now widespread reports about the circumstances of the Terminus colonies end, I say to you this....They are true, soon after colonizing two of the worlds where we were also exploring the Ancient Ruins unknown alien lifeforms emerged and began to indiscriminately attack everything in their path. Also as the reports have said, these aliens seem to be able to somehow infect some of those they kill bolstering their numbers with our fallen...In addition to this we are also announcing that several of the mines we had been setting up within the system have gone dark and are believed to have fallen to this new alien threat. These creatures seem to rely heavily on numbers over actual strength but their numbers are overwhelming. Currently our space forces are blockading and bombarding any infected worlds in the system but so far this has been highly inefficient, reports show that they are growing faster than we can kill them at this time and our ground forces are simply in no state to take on a threat of this magnitude, as such we are now openly asking for foreign military aid, this situation is rapidly growing out of our control. The last thing I will say is we do have a chance, our military has identified what we believe to be the leader of the aliens, we just lack the means to deal with it at this time" This announcement has shocked many, and there are even some openly protesting why this was kept from the citizens for so long but most are just scared what will happen if the alien threat gets past the military quarantine and into the surrounding systems.
  4. Catia Laws & Announcements

    Trouble In The Terminus System Troubling reports have been coming in surrounding the sudden communications blackout on the new colonies within the Terminus system with no word on why communications from the colonies has suddenly stopped or why the military is now restricting movement into the system. All we have so far is a short statement from the Council: "We understand many are worried about the recent communication blackout on our new colonies in the Terminus system, but as of now we are not disclosing the reasons behind this. As of this morning the Terminus system is to be considered a military quarantine zone and all traffic in an out of the system will be heavily restricted to Catian military vessels only. Again we can unfortunate not disclose the reasons for this at this time but we will disclose more information as the situation progresses." With this public statement the Catian Council also made an galaxy wide emergency broadcast stating the new Terminus military quarantine and urged nearby systems to prepare to do the same incase Catian quarantine measures fail. Of course the question on everyone's mind is....just what are they trying to quarantine in the Terminus system?
  5. Catia Laws & Announcements

    Exploring And Exploiting The Unknown Today is an historic day, today is the day that Catia has ventured into what was previously though to be unreachable space. From this day on Catia claims all rights to the Terminus system, any vessel found in this system will be quickly dealt with according to Catian spacial laws. The Rebels Strike Again More rebels have struck in the Lyrae system continuing a pattern of rebellions in the system. Some believe the planets should be purged completely while others simply state the need for increased military presence on the planets. This rebellion has come during a time of increased friction between Catia and her northern neighbor The Children who seems to be making moves in preparation for a major war in the near future. So far the Council has not made any official statement on the matter but military forces have been reportedly pouring into the bordering systems. Some believe this to be a purely defensive measure while others believe it to be in preparation for a first strike before The Children can make their move. Only time will tell.
  6. Catia Laws & Announcements

    An End To The Fighting Today Eris made a public announcement regarding the war with Arakhari: "The long and bloody war with the Arakhari is hereby at an end, we have concluded a peace deal that will end the fighting and save thousands more lives from being lost. The cost of this peace is the undeveloped system of Abaran which will now fall under the control of the Arakhari. This war has gone on for far too long, and too many have died because of it, let us hope we do not regret our choices in the future." After this announcement a brief statement was made by the military commander in charge of the war. In the statement he gave the reason for this sudden peace was the result of a massive operation to take the system resulting in another failure before it even began, the failure this time resulted in no loss of life or property but because of the possibility of massive loses a deal was made. Many have begun to question the governments handling of this war and discontent is on the rise again. And a funny photo.
  7. Catia Laws & Announcements

    Rebels Defeated The Council has made an announcement stating that the remaining rebel forces in the Hydrea system have been defeated. This marks the end of the massive multi-system revolt that started weeks ago. Corporate Solutions Following the announcement by the Catian government LT&S quickly left Catian space and gave up control of all franchises in the region. This quick action by LT&S has some believing they can be trusted to obey Catian laws and may be allowed back in the future. ONI however has yet to make any moves regarding the orders and has yet to make any contact with Catian officials. Disturbing Defeat News of a massive military defeat by the hands of the Arakhari in the Abaran system have now been confirmed by the Catian military command. The military's statement regarding the events say that during the staging phase of a massive military operation within the Abaran system the Catian forces were detected and attacked by the Arakhari before they could fully prepare for a fight. This surprise attack has caused massive losses of ships and personnel for the Catian military and marks what many to believe the beginning of the end in the fight for control of the Abaran system. The Council has stated its intentions to regroup and continue the fight but at this point the war with the Arakhari is causing a massive toll on the people and many now call for an immediate end to the war.
  8. Catia Laws & Announcements

    Conflict With The Children? After a recent announcement by The Children stating that they would be giving assistance to the current rebels in the Lyrae and Hydrae systems tensions between the two factions are at an all time high. Many believe this to be a clear act of aggression and demand the Council take appropriate actions to deal with the threat. So far the Council has made no public statement on the matter however Eris made a short statement earlier today. "Although I do not understand why The Children have taken this stance with us given that we have never made any act of aggression against them I do know that we must not allow such a thing without consequence. If The Children wish to back the rebels that now plague us and apparently finance the very pirates we are at war with then we shall see them as the hostile force they so wish to be seen as." After the short statement Eris took several questions, the first being if Catia would formally declare open hostilities between the two factions. Eris said that war may be too extreme, however it is not off the table depending on how things progress. Eris did state however that any ship belonging to The Children entering Catian space will be seen as a clear act of aggression and declaration of war by The Children and Catia and her allies will defend themselves. Arakhari War Update Fierce fighting in the Matar and Abaran systems between Catian and Arakhari military vessels continue with reports of a major victory in the Matar system and almost complete loss of control of the Abaran system. The conflict is expected to last quite a while longer and slowly shift focus from the Matar system to the Abaran system soon. Along with this news reports of three major rebellions have come in, normally rebellions of this nature would not be a real concern for the Catian military however it is now directly impacting military production and forcing the Catian military to divert much needed resources from the Arakhari front to deal with the rebels. Dealing With The Corporations @Rnar @Tom Swift Until today Catia has allowed corporations to build and maintain franchises in most of it's systems without many restrictions or oversight, this stops today. Following recent events at home and abroad ONI and LT&S are hereby ordered to cease all activity within Catian space. The following must be done within the given time limit: 1. Withdraw all space and ground based units and personnel from Catian space (This must be done within 4 turns, if you need more time, contact a representative) 2. Cease all production (This must be done immediately) 3. Make preparations for a possible shutdown of all corporate franchises within Catian space If these actions are not taken within the given time without a valid reason Catia will view it as an act of aggression and deal with things accordingly.
  9. Worried Jellyfish taking action

    So just to be clear....Is this a DoW?
  10. Catia Laws & Announcements

    Corporate Tensions On The Rise The Catian Council has expressed concern over the recent tensions between the ONI and LT&S corporations. Both companies posses many franchises within Catian space with several of them being on Catian colony worlds, many believe if hostilities were to occur between the two companies these franchises would be targeted, thus also making the colony worlds an enemy target. The Speaker Eris has so far stated that the Catians plan to take a "watch and see" approach to the potential conflict, however military deployments on worlds with franchises of both factions have been reported.
  11. Catia Laws & Announcements

    ONI Freeze Lifted The Council has announced that it is lifting the freeze on all ONI assets as of today. The reason given was talks between Catia and ONI representatives have gone favorably, the Council stated that as long as the agreed upon deal goes through as planned ONI will be allowed to remain within Catian space. Arakhari Gaining Ground Reports have begun to pour in about Arakhari and Catia battles throughout the REDACTED system, reports state that so far the Catian defenses have been insufficient in stopping the Arakhari forces in the system. Along with this news came more bad news in the system that several buildings had been seized by Arakhari forces. The Council has stated reinforcements are being sent into the system to take back control of the system and push the Arakhari out once and for all.
  12. Catia Laws & Announcements

    Arakhari Aggression On The Rise Recent attacks by the Arakhari pirate group have been increasing recently with several mining groups being attacked and recently a massive attack against a Catian military patrol which ended in failure for the Arakhari. The Speaker Eris made a statement on the current situation. "With the increased Arakhari attacked against our people and property we are now treating this as a declaration of war from the Arakhari. We also have reason to believe, given the fact that they had never been this aggresive in the past, that they may be under orders from an unknown faction. If this is the case we will find out, and we will deal with them the same way we will deal with the Arakhari, with overwhelming force. We will protect our people!" After the speech the crowd could be heard screaming "Long Live Eris, Death To The Arakhari!." ONI Update @Rnar The Council has made a public statement on the current ONI situation. "With the current threat of the Arakhari on the rise we feel the need to finally end this ONI freeze and move our forces where they are more needed. However, this freeze will not end until the current talks and possible deals are settled, but we cannot continue to wait forever. Thus we are hereby giving ONI 2 turns to either accept our deal, or make preparations to leave Catian controlled space. If after this time is up we hear nothing from ONI representatives we will take the necessary steps to remove all ONI assets from our space." After the announcement many were questioning what this possible "deal" with ONI could be but there were simple too many possibilities to know without more detail.
  13. Catia Laws & Announcements

    ONI Update The Speaker made an announcement today that ONI representatives have finally decided to hold several meetings to discuss the current situations and Catian issues. She did not say how the talks have been going thus far but stated that for the time being the ONI asset freeze will remain in effect until further talks can be conducted. Around the time of this announcement reports came in about Catian military forces bolstering their positions around ONI assets both on the ground and in space, leading many to believe that there may be more at stake with these talks for ONI than a simple asset freeze.
  14. Catia Laws & Announcements

    ONI Situation Progresses After a sudden announcement of an asset freeze by the Catian government on the ONI corporation due to a very sudden and unannounced leadership change-up within the company reports started coming in reporting Catian military forces taking positions around ONI ground and space based assets within Catia controlled space. Thus far it seems this is not meant as an aggressive act as no attacks have been made and more of a "watch and see" kind of stance from the Catian military so they are ready if ONI breaches the terms of the asset freeze. So far ONI representatives have made no official statement on the current situation. Catia & The Purrrsian Empire MDP The Catian Council has made a public announcement of the formation of a Mutual Defense Pact between Catia and The Purrrsian Empire. This announcement confused many as there had been no real indication of any diplomatic talks between the two factions prior to this. Many currently believe this alliance has no real future but we can only wait and see.
  15. Catia Laws & Announcements

    The Massacre Just a few days ago reports came in about a massive rebellion on the Catian colony world on Orsonia. These reports, although not surprising many given recent political "issues" did cause some concern because of the worlds proximity to the Catian homeworld. However these concerns seemed to be misplaced as recent reports state that the Catian military garrisons have already dealt with the rebels on the planet, although at the cost of a reported nearly 100 million civilians lost. The Catian council states the reason for this being that the rebels were using nerve agents against the civilian population however these statements cannot yet be substantiated. Political Shift After a long period of political unease due to a concerning military takeover on almost all Catian controlled colonies it seems the change is finally done. The Speaker Eris has finally made an official statement on the matter saying that this was a necessary evil to ensure the safety of the Catian people and way of life. After reports of a rebellion getting crushed within days many believe this military shift is to thank for it.