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Showing content with the highest reputation since 01/31/19 in all areas

  1. 3 points
    jimmyvbuck

    Stuff and Things

    Okay so I want to start this out with a fairly simple statement....Curu, YOU CANT FORCE PLAYER INTERACTION NO MATTER HOW MUCH YOU WANT TO. Now to elaborate on that it's fairly simple, if a person does not want to deal with other players much, they won't. Anything you try to do game wise to try and force a mechanic is not going to have the desired effect. Even with these super war mechanics we are all talking about will NOT force a player to interact since they can easily just ignore it. I 100% understand why you are trying so hard to force interaction, because we did nothing for like 50 turns, however I would like to point out that in this RP there are 2 roads right now, you either go to war, or you turtle, that's it. The issue this round is that everyone decided to turtle, usually we have some more aggressive people but panzer joined late and I decided to go passive this round, some people will always be more passive, it's just how they are, trying to force them to play a way they don't want to will just make them not join in the first place. Now moving on, I do agree we need some more mechanics, not really for forcing interaction though, it's more for stuff to do. A big issue right now imo is that like I said, it's either war or turtle and do nothing. So we need some more things to do to keep us interested in between wars. Now we have talked about a few things in discord but they are ALL military related, things to try and prod people into war over stuff and let me say that based on what I have seen from players that doing these things will only have the people that already are more aggressive be more aggressive, the people that just want to sit back and chill will do just that, they can live without a good planet or a cool artifact and in the extreme case of the (imo) silly tech resource thing they will just live without certain techs. This goes back to how you just cant force some people to do something they just dont want to do. There is one thing you need to understand with this and all RPs like this....Not everyone plays to fight, and as long as people are enjoying themselves I see no issue with that, the issue is we also need to entertain Curu and keep him invested, and the only way we can do that is through war. Now after that little rant I will move on to the mechanic I personally like the most that we talked about, the artifact. Now I like the artifact WAY more than the planet idea for a few reasons, the first being that taking a planet is very hard and costly if it's well defended, and a treasure world or whatever you want to call it will be well defended, probably to the point that taking it would not even be worth the cost. But an artifact could be taken through military force, or through espionage. Now lets look at some things we could do with these artifacts: Move them around with ships, this would make them more vulnerable to an attack during transportation but would let you move it if you think someone found out where it was or was coming for it. Let people spy to find it's location (if it's on a ship maybe tell where the ship currently is?) Let people then spy at that location to try and steal it If they do steal it make them then need to bring it back giving the other faction a chance to try and get it back Let people just straight up fight openly for it, this would usually be in space since a ground fight is harder but if they want it badly enough they could try and fight on the planet for it As for what they will do I would make them have a system wide effect while on a planet (maybe restrict it to a colony/stronghold(or other non-gov thing) or even maybe an FOB). This way people could not just keep them on a ship, but it would also let people move them around to give different systems different bonuses, like maybe one artifact gives a boost to CV, so you might move that into a system you think is about to get attacked. One gives a bonus to mine income so you move it into your best mining system. The biggest question with these is scale. How many do we want to have? We could have a decent amount but they are all very specific for certain things and not crazy OP or we could have a few, really powerful ones. Personally I think having a few more with more varied effects is better. You could even put them on specific planets at the start of the round, and when people scan/survey the planet they might detect something, then they need to go down and actually look for it. This way people won't know how many there are, and it will just be another thing to do, search for the artifacts. The big concern I have here though is that I don't think they will be contested that much. Spying could have you go undetected, or it could reveal you, and most people don't spy too much because if you get discovered, there is a big chance it will lead to war, thus I am putting forward my 2nd major change...A change to how spys work when discovered. So right now when a spy is discovered you just know who did it, my change is to make the faction that caught the spy do interrogations to find out who they work for. This would be in the form of a dice roll every turn, and every turn the dice roll odds get more and more in favor of success (basically the spy reaching the breaking point). Now the entire reason behind this time gating is to give the other faction the chance to attempt a rescue operation. Now this could go even more in depth by letting the faction doing the interrogation actually move the enemy spy to a different location before beginning, meaning the other faction would need to actually find out where they went, this would mean it takes more time to find out who did it, but also makes it less likely for interference. This would add a whole new level to spying, failure would no longer mean instant discovery and possible war, you would get a chance to fix things, and would give non-govs some more work possibly as well since they could be hired to go rescue the spy in your place, in fact that would be better since if they are discovered while trying the rescue the other person won't know who hired them in the first place. Now along with this I would like to actually add a "Spy" unit, instead of just always using SF for everything, you could even make a new building that lets you build up spies to a cap so people could focus more on that if they wanted, but that might be going to far right now so idk.
  2. 2 points
    Tom Swift

    A LT&S Transmission

    OOC - I don't think it's good form to attack someone without a declaration of war (I'm not playing a pirate corp this round) but it looks like I've hit my :effort: quota for this turn on the other announcement. I might do something better tomorrow. ____________________________________ Lipton Tea and Steel Corp. hereby declares war on ONI. The given reason for aggression is ONI funding of pirate attacks on Lipton Tea franchises in Systems 13 and 36. Have a nice day!
  3. 2 points
    Panzer

    Lamian Collective Announces Quotas

    Following a recent shortages of materials used in industrial and chemical fields, Her Majesty Syrusa the IX has announced Security Resolution 90, limiting exports of key minerals used in ship building, along with exports of the hydrogen Deuterium. When asked about the quotas, Her Majesty defended the government's position, stating that the quotas would, "Give the Collective the ability to continue the enlargement of the merchant marine fleet, while also providing securing energy security in a volatile market."
  4. 2 points
    Catian military officials are said to growing concerned as the conflict with Arakhari pirates escalates in the Abaren and Matar systems. Fighting that began as isolated skirmishes has grown into full-scale battles involving dozens of spacecraft, with the Arakhari rapidly eroding Catian military superiority with relentless hit and run attacks that have left two dozen Catian ships and more than three times as many fighters destroyed, missing or disabled. Although Catian warships responded to the capture of their primary docking facilities by successfully disabling an Arakhari outpost in the Matar system, the loss of local shipyards to Arakhari landing parties have left Catian forces in an increasingly precarious position. Nevertheless, Catian leaders have vowed to defend their claim to the systems 'whatever the cost' and both sides are said to be rushing reinforcements to the region. In the Tudran system, fighting has moved to the surface of the colony world of Pysny after several clashes with the Purrsian fleet forced the Tatrean fleet to withdraw. Purrsian ships have imposed a strict blockade on the planet, turning away LT&S ships seeking to trade at local markets as their ground forces ready an offensive against the colonial garrison. Tatrean forces, meanwhile, are said to have dug in the cities, although a tide of refugees fleeing the Purrsian advance is believed to be disrupting their defensive preparations. Arakhari mercenaries are also said to be present on the planet, although reports of looting, extrajudicial killings and atrocities against Tatrean civilians have been vehemently denied by NSS representatives. In business news, tensions are rising between ONI and LT&S over conflicting claims to mineral, colony and trade rights in a number of systems. ONI directors are said to be seething following LT&S' decision to build new docking facilities in the Eidera system, a move that analysts say is the first step to establishing a visible LT&S presence in the area. This was followed by an unsuccessful attempt by ONI to colonize the Mizar system, only to discover that LT&S had already established its own colony on the system's only habitable planet. Although ONI spokespersons have refused to publicly comment on the dispute, rumours are spreading that investors are growing concerned over the loss of market share in the face of increasing LT&S competition.
  5. 1 point
    Are you familiar with Discord? If so, what is your username and ID? Will you be able to check Discord and the forums at least once a day?
  6. 1 point
    Slight correction, due to the length of the war we will be accepting members however you will only be granted full privileges once the war is over. Welcome aboard!
  7. 1 point
    Congratulations! Your application has been ACCEPTED! You are now an academy student. You will receive a message in your inbox shortly explaining what to do from here, so please keep a lookout for that. In the meantime, you can introduce yourself in this thread if you want.
  8. 1 point
    Leon Blum

    Phonixxxxx's Application [Accepted]

    To the best of your ability, describe what "ayy lmao" means to you using more than 5 words, but less than 23.
  9. 1 point
    Leon Blum

    Phonixxxxx's Application [Accepted]

    BK expects growth out of its members and provides generous grants to members to do so. Are you willing to be active enough to apply for what is essentially free money to help grow your nation?
  10. 1 point
    Leon Blum

    Phonixxxxx's Application [Accepted]

    BK is a meritocracy, so we like to encourage and reward members to contribute to the alliance by getting a job in a department. We have several entry-level positions to choose from within our departments. Which sounds the most interesting to you? IA Staff - the Internal Affairs department has several positions available based on rank. IA Staff is the easiest entry-level position where you can start working yourself up. Duties include: contributing to the activity of the alliance by posting discussion topics and coming up with events, assisting leadership with the applicant interviews, recruiting and other activities as you progress. IA staff is the backbone of BK, and your hard work becomes the basis of our community. Join this if you want to have a lasting imprint on the culture of BK. Diplomat Corps - the public face of the alliance. Diplomats represent the alliance in other Discord channels and are responsible for reporting weekly to the FA Office. Join the FA staff if you want to represent BK abroad, and increase our external prestige. Economics Staff - Econ is responsible for maintaining and creating a budget to align with BK goals, building and maintaining a war chest for the alliance to use during fights on global or small scales, trading resources to help BK profit over time, and training with other new members of economics. Econ requires a bit more specialized knowledge and people wishing to join will have to enter Economics University to learn more about the game's mechanics. Join Econ if you want to make BK more prosperous, increasing the size of all BK nations. Education, Development, and Optimization (EDO) – EDO is responsible for ensuring that members have optimal builds and are complying with alliance-wide resource and military mandates. They additionally help mentor new members. EDO is also responsible for visual graphics and ads that we use to broadcast our alliance’s message to Orbis. If you are interested in making BK stronger from within or producing propaganda for BK’s cause, EDO is for you.
  11. 1 point
    Leon Blum

    Phonixxxxx's Application [Accepted]

    BK has reached the top by having a strong community of active individuals. We expect high levels of activity from new members in order to ensure strong performance. We place the alliance above self, and in return we make sure everyone is taken care of. Are you okay with this?
  12. 1 point
    Bjrm

    jfromstate's Application [Accepted]

    Congratulations! Your application has been ACCEPTED! You are now an academy student. You will receive a message in your inbox shortly explaining what to do from here, so please keep a lookout for that. In the meantime, you can introduce yourself in this thread if you want.
  13. 1 point
    Curufinwe

    Round VII Format

    Alright, so we're going to go with a slightly downgraded version of the accelerated start, meaning that people will start with a bit extra but not quite as much as last time. I think that the last accelerated start was a good innovation, in that it allowed things to heat up a bit more quickly, so we'll be doing a variation of that again. But yeah, here's the plan: 1) For Govs; - A fully surveyed home system, meaning every planet and moon in your HS is already surveyed and ready to be mined (you can build said mines or trading emporiums with your starting monies) - A free medium tech of your choice - 300b in starting monies for units and buildings - One colony with a starting population of 26m inhabitants in your HS If someone would prefer to forgo the colony then they can instead select an additional medium tech to start with. 2) For non-Govs - Outposts in 5 systems to start with, rather than 3 - A free medium tech of your choice - 45b in starting monies for units and buildings - One colony with a starting population of 26m inhabitants in a system in which you have an outpost (it can't be in another players' HS) If someone would prefer to forgo the colony then they can instead select an additional medium tech to start with.
  14. 1 point
  15. 1 point
    An archive of decrees and proclamations announced by the Council of Ancestors of the Elysian Union. Blessings be upon us for our most holy Ancestors watch over us.
  16. 1 point
    The ONI colony world of Tantalus has fallen to LT&S forces, leaving them in control of the bulk of the Eidera system. ONI spokespeople have refused to comment on the loss, but observers are blaming poor training, insufficient ammunition and low morale among ONI's security forces for their rapid defeat. ONI's remaining holdings outside of Eidera have also come under pressure, with Vermintide and Elysian ships sighted in the Epsilon and Zaniah systems and skirmishes erupting over a number of worlds in both systems. ONI colonies in the area are reportedly scrambling to bolster their defences, although the decision to neglect military spending in favour of rapid colonization in the Epsilon and Aquarii systems may have comprised ONI's ability to mount an effective defence against its neighbours. Nakh'maar representatives have not confirmed whether their forces have been hired by either side of the conflict, although an unusually large number of Arakhari spacecraft are said to be operating in the contested systems.
  17. 1 point
    jimmyvbuck

    Catia Laws & Announcements

    Trouble In The Terminus System Troubling reports have been coming in surrounding the sudden communications blackout on the new colonies within the Terminus system with no word on why communications from the colonies has suddenly stopped or why the military is now restricting movement into the system. All we have so far is a short statement from the Council: "We understand many are worried about the recent communication blackout on our new colonies in the Terminus system, but as of now we are not disclosing the reasons behind this. As of this morning the Terminus system is to be considered a military quarantine zone and all traffic in an out of the system will be heavily restricted to Catian military vessels only. Again we can unfortunate not disclose the reasons for this at this time but we will disclose more information as the situation progresses." With this public statement the Catian Council also made an galaxy wide emergency broadcast stating the new Terminus military quarantine and urged nearby systems to prepare to do the same incase Catian quarantine measures fail. Of course the question on everyone's mind is....just what are they trying to quarantine in the Terminus system?
  18. 1 point
    Announcement from the Council of Ancestors: Due to the incompetency of our accountants it turns out that not only is our population growing at a higher rate than previously recorded but it was also failed to report that a new carrier was completed some time ago. By decree of the Council of Ancestors all accountants involved in the census and military stockpile are to be publicly executed tomorrow by immolation for gross incompetence.
  19. 1 point
    Tom Swift

    A LT&S Transmission

    Peace in Our Time? The brief, yet bitter campaign in the Shakasi system winds down this month, with Lipton Tea and Purrsian combat craft reported to be withdrawing from the system. Vital miscalculations of the Arakhari defenders’ strength and tenacity coupled with broken communications between the two factions spelled disaster. The decision for a ceasefire with the Arakhari forces was reached following a series of blockades on vital Allied docking and supply depots that left thousands of fighters stranded and prevented reinforcements from reaching the battlefield. Despite widespread opposition to the conflict thus far, war hawks within Lipton leadership have criticized the cessation of hostilities, arguing that the Arakhari are on their last leg. Nonetheless, the war has proved to be a substantial drain on the Lipton Tea treasury, and some critics are saying that it ended due to a shortage of funds more than anything. Unrest is mounting across Lipton colony worlds and corporate franchises, as the news of the ceasefire, branded a defeat by anti-corporate forces, spreads throughout the galaxy. Massive demonstrations on Lipton shipyards, and a strike within the engineer corps have disrupted business for the second consecutive quarter. The situation is especially dire in the Vesna and Vizar systems due to the wartime deployment of troops from the systems’ colonial garrisons. No official statement besides the ceasefire notice has been given by the Lipton board of directors, yet the construction of docking facilities in the Indri and Eidera systems and reports of increased corporate activity around the Western rim signal that new developments may be underway. tl;dr LT&S and the Purrsian Empire agree to a 10 turn ceasefire with the Arakhari.
  20. 1 point
    Congratulations! Your application has been ACCEPTED! You are now an academy student. You will receive a message in your inbox shortly explaining what to do from here, so please keep a lookout for that. In the meantime, you can introduce yourself in this thread if you want.
  21. 1 point
    Eee1

    Chapsie's Application [Accepted]

    We are all done here @Shadow Company @Bjrm
  22. 1 point
    BuySomeChips

    Chapsie's Application [Accepted]

    As I have in the past for anyone I've been with, I'll sink with the ship. EDIT: Should it come to that.
  23. 1 point
    Jack B

    CEO Dude's Application [Accepted]

    Nation Name: City Bank Nation Link: https://politicsandwar.com/nation/id=148038 Previous alliances and Previous Positions: Alliances: The League of Heroes Positions: Pro Hero Have you done something to piss someone off in P&W?: no What skills can you offer BK?: I Can Make advertisements for in-game and I have Common Senses (Like Not attacking are allies) We are a military alliance, which means you will be required to stockpile a warchest (stockpile of resources and money) which will cut into your growth, are you okay with this?: yes
  24. 1 point
    Catian scientists examining anomalies in the Terminus system have reportedly uncovered evidence that the irradiated planets present in the system were once inhabited by a previously unknown humanoid species. Although the ruins on heavily irradiated planets are too decayed to offer much insight into the nature of this species, dubbed the 'Precursors' by Catian explorers, it does appear that they were a space-faring race with outposts throughout the system. More disturbingly, it appears that the radiation on the planets was the result of a sustained space-borne nuclear bombardment, suggesting that the Precursors themselves were responsible for the devastation of their planets. Why this might have occurred is a mystery, but scientists remained hopeful that the intact garden worlds in the system may contain clues that explain why the Precursor civilization collapsed.
  25. 1 point
    jimmyvbuck

    Catia Laws & Announcements

    Conflict With The Children? After a recent announcement by The Children stating that they would be giving assistance to the current rebels in the Lyrae and Hydrae systems tensions between the two factions are at an all time high. Many believe this to be a clear act of aggression and demand the Council take appropriate actions to deal with the threat. So far the Council has made no public statement on the matter however Eris made a short statement earlier today. "Although I do not understand why The Children have taken this stance with us given that we have never made any act of aggression against them I do know that we must not allow such a thing without consequence. If The Children wish to back the rebels that now plague us and apparently finance the very pirates we are at war with then we shall see them as the hostile force they so wish to be seen as." After the short statement Eris took several questions, the first being if Catia would formally declare open hostilities between the two factions. Eris said that war may be too extreme, however it is not off the table depending on how things progress. Eris did state however that any ship belonging to The Children entering Catian space will be seen as a clear act of aggression and declaration of war by The Children and Catia and her allies will defend themselves. Arakhari War Update Fierce fighting in the Matar and Abaran systems between Catian and Arakhari military vessels continue with reports of a major victory in the Matar system and almost complete loss of control of the Abaran system. The conflict is expected to last quite a while longer and slowly shift focus from the Matar system to the Abaran system soon. Along with this news reports of three major rebellions have come in, normally rebellions of this nature would not be a real concern for the Catian military however it is now directly impacting military production and forcing the Catian military to divert much needed resources from the Arakhari front to deal with the rebels. Dealing With The Corporations @Rnar @Tom Swift Until today Catia has allowed corporations to build and maintain franchises in most of it's systems without many restrictions or oversight, this stops today. Following recent events at home and abroad ONI and LT&S are hereby ordered to cease all activity within Catian space. The following must be done within the given time limit: 1. Withdraw all space and ground based units and personnel from Catian space (This must be done within 4 turns, if you need more time, contact a representative) 2. Cease all production (This must be done immediately) 3. Make preparations for a possible shutdown of all corporate franchises within Catian space If these actions are not taken within the given time without a valid reason Catia will view it as an act of aggression and deal with things accordingly.
  26. 1 point
    The Catian empire has continued its slide into chaos this week, with several of its colonies declaring independence in the wake of a crippling recession brought on by the ongoing conflict in the Abaran and Matar systems. The rebel leadership has cited unchecked slave raids by Arakhari pirates, economic mismanagement and general governmental incompetence as justifications for the colonial revolts, while Catian authorities have denounced the rebels as traitors and vowed to reassert control over the rebellious planets. The spreading disorder in Catian space has also drawn condemnation from the Children, who have openly admitted to funding Arakahri piracy in the region and have pledged their support for the breakaway colonies in their bid for independence. Meanwhile, the see-saw battle for control of Catia's eastern systems continues, with losses reported on both sides as Arakhari and Catian spacecraft clash in the skies above dozens of planets. In the western galactic rim, observers have expressed confusion regarding reports of fighting between Lamian and Vermintide forces in the Tallus system. Humantarian agencies that rushed to the system following rumours of a battle in orbit of the former Vermintide colony world of Patkány are reportedly baffled by the absence of any signs of fighting on the planet. Representatives of the Purrsian aid agency 'Felines without Borders' have announced that the skies above Patkány are completely clear, despite claims from Vermintide diplomats that over 40 ships were destroyed there a few days earlier. Reports from the surface have only added to the mystery, with witnesses alleging that there are no sign of Lamian forces on the planet and no evidence of damage to colonial infrastructure from energy weapons, explosives or orbital bombardment. Patkány's citizens have expressed confusion at the arrival of intergalactic aid organizations, while local hospitals deny having admitted any casualties from the supposed battle. In the face of mounting allegations of a hoax, Lamian officials have continued to insist that a great victory took place in the Tallus system, citing Vermintide's admission of defeat as evidence that Lamia's forces prevailed. Criticism of Lamia has intensified, however, as reports of fighting at Patkány has diverted humanitarian aid from the Tudran system, where Purrsian forces have seized control of the Tatrean colony world of Pysny following weeks of brutal combat that have left an estimated 20 million dead and millions more injured, missing or displaced in the fighting.
  27. 1 point
    Linus Vulp

    Worried Jellyfish taking action

    Declaration from the Children: With the inability of the Cat-Barbarians, bordering to the high Civilisation that is our aqueous realm, to pacify their space and keep it clean from pirate activity, our Chancellor decided to take action and send help to the poor people that suffer both from being cats and from the incompetence of their government. As our scientists for the moment dont see any possibilty to cure them from their suffering, financial and technical support for the independent colonies in system 15 and 16 have been approved by the parliament. On an unrelated note the children are happy to announce that the relationship between Jellyfish and Liazards it as a all time high with several hundreds of billion galactic credits of civil aid transfered over the last months.
  28. 1 point
    jimmyvbuck

    Catia Laws & Announcements

    ONI Situation Progresses After a sudden announcement of an asset freeze by the Catian government on the ONI corporation due to a very sudden and unannounced leadership change-up within the company reports started coming in reporting Catian military forces taking positions around ONI ground and space based assets within Catia controlled space. Thus far it seems this is not meant as an aggressive act as no attacks have been made and more of a "watch and see" kind of stance from the Catian military so they are ready if ONI breaches the terms of the asset freeze. So far ONI representatives have made no official statement on the current situation. Catia & The Purrrsian Empire MDP The Catian Council has made a public announcement of the formation of a Mutual Defense Pact between Catia and The Purrrsian Empire. This announcement confused many as there had been no real indication of any diplomatic talks between the two factions prior to this. Many currently believe this alliance has no real future but we can only wait and see.
  29. 0 points
    Nation Name: Justanotherstan Nation Link: https://politicsandwar.com/nation/id=168248 Previous alliances and Previous Positions: NPO on an account about a year ago Have you done something to piss someone off in P&W?: no What skills can you offer BK?: military assistance, active player, and smart We are a military alliance, which means you will be required to stockpile a warchest (stockpile of resources and money) which will cut into your growth, are you okay with this?: yes
  30. 0 points
    I know a few people in this alliance already an they got me back into PW. They are KindaEpicMoah and KevinKevKevin. They can both vouch for me if necessary.
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